Chasing that perfect game
Moderators: Admiral of the Fleet, Vice Admiral
Chasing that perfect game
It was mentioned on another thread once upon a time, where people pour so many hours into a game just in search for that rush and thrill for that perfect game where everything goes right and where the teamwork is immaculate.
Today was that game.
It was just one of those games where everything just clicks together and .
On a round of Yehorivka RAAS v1 playing as the US vs RUS and I was playing HAT. We started off slow with the slow capture of points towards the centre of the map, our Vics dealing with their Vics. We ended up fighting from Quarry (where we knocked out a BMP at the start of the game), through Lower Mogilyovo and then onto East Mogilyovo.
The teamwork dream started where our squad was given a lift from Quarry to the south side of Lower Mogil by a Bradley IFV which stuck around to give us fire support as we pushed onto the objective. The team smoked up and we hit them hard but to repelled the first time. We re-grouped on the rally and went in again with mortar support laying down smoke cover as we advanced. I ended up lagging behind to help track and blow out the engine on a enemy T-72, immobilising it and then radioed in our M1A2 Abrams to finish the job which then stuck around to help seal the deal.
I got knocked out as I nailed the engine on the T-72 when @heliman96 came to the rescue and got me on my feet. A local medic patched me up and we went on an impromptu flank to block the enemy HAB and proceeded, with some excellent teamwork, to block their spawn until such a time that another squad to come and reinforce our position, bandaging each other when either of us was out of bandages. And all this wrapped up in time for a friendly Blackhawk to swoop in to drop supplies and a radio.
The game slowed down a bit after that, clearing out the enemy as they attempted a counter attack from the east of Lower Mogil and then returning to repel an almost success attack from the south to save the HAB but the teamwork in the main part of the game helped secure us the victory.
The feeling when you are running down a ditch, MG and IFV firing over your heads covering the attack, smoke appearing from all angles to conceal us, friendly Blackhawks buzzing the settlement giving us intel on the positions was just fantastic.
I have a handful of games in my 930 odd hours in Squad that I recall when explaining why I play and this game today has made it onto that exclusive list.
Obligatory end game screen here:
Today was that game.
It was just one of those games where everything just clicks together and .
On a round of Yehorivka RAAS v1 playing as the US vs RUS and I was playing HAT. We started off slow with the slow capture of points towards the centre of the map, our Vics dealing with their Vics. We ended up fighting from Quarry (where we knocked out a BMP at the start of the game), through Lower Mogilyovo and then onto East Mogilyovo.
The teamwork dream started where our squad was given a lift from Quarry to the south side of Lower Mogil by a Bradley IFV which stuck around to give us fire support as we pushed onto the objective. The team smoked up and we hit them hard but to repelled the first time. We re-grouped on the rally and went in again with mortar support laying down smoke cover as we advanced. I ended up lagging behind to help track and blow out the engine on a enemy T-72, immobilising it and then radioed in our M1A2 Abrams to finish the job which then stuck around to help seal the deal.
I got knocked out as I nailed the engine on the T-72 when @heliman96 came to the rescue and got me on my feet. A local medic patched me up and we went on an impromptu flank to block the enemy HAB and proceeded, with some excellent teamwork, to block their spawn until such a time that another squad to come and reinforce our position, bandaging each other when either of us was out of bandages. And all this wrapped up in time for a friendly Blackhawk to swoop in to drop supplies and a radio.
The game slowed down a bit after that, clearing out the enemy as they attempted a counter attack from the east of Lower Mogil and then returning to repel an almost success attack from the south to save the HAB but the teamwork in the main part of the game helped secure us the victory.
The feeling when you are running down a ditch, MG and IFV firing over your heads covering the attack, smoke appearing from all angles to conceal us, friendly Blackhawks buzzing the settlement giving us intel on the positions was just fantastic.
I have a handful of games in my 930 odd hours in Squad that I recall when explaining why I play and this game today has made it onto that exclusive list.
Obligatory end game screen here:
I survived the great server crash (23/10/2018)
Gone but never forgotten
Gone but never forgotten
Re: Chasing that perfect game
Great to hear. Its a really awesome feeling having the perfect game like that
Hellooo
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- Admiral of the Fleet
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Re: Chasing that perfect game
Congratulations.
Facebook Ebs Spawnsy
Got the SQUEE?
Pick up your suffering and bear it. (J. B. Peterson)
Stay hard. (D. Goggins)
Easy now.
Got the SQUEE?
Pick up your suffering and bear it. (J. B. Peterson)
Stay hard. (D. Goggins)
Easy now.
Re: Chasing that perfect game
That was a pretty epic sequence! Solid work for our squad in the first ~20-30mins; 1 bmp kill, a tank kill assist and an enemy fob destroyed. Awesome stuff
- 0verzeal0us
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Re: Chasing that perfect game
Awesome! I have yet to find that moment in Squad (or Sandstorm, or Battlefield, or etc)
Fall forward. Sometimes, it’s the best way to figure out where you’re going. Never be discouraged, never hold back, give everything you got, and when you fall throughout life remember this: fall forward. Denzil Washington
We’re not the avatars we create. We’re not the pictures on the film stock. We are the light that shines through. All else is just smoke and mirrors. Distracting, but not truly compelling. Jim Carrey
I am neurodiverse and communication can be difficult for me. If you would like to know more about neurodiversity, please click here.
We’re not the avatars we create. We’re not the pictures on the film stock. We are the light that shines through. All else is just smoke and mirrors. Distracting, but not truly compelling. Jim Carrey
I am neurodiverse and communication can be difficult for me. If you would like to know more about neurodiversity, please click here.
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- Admiral of the Fleet
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Re: Chasing that perfect game
I say this with understanding and mean no offence: It may be because you don't get "in the zone" often enough to share that experience collectively. I'm guessing, but I think your mind-chatter doesn't often let you achieve flow-state, (as martial artists describe it) that "blank-mind action without thought". It can only occur when the majority of parties at play get "in the zone" at the same time. It's a fluke whenever it happens, and the chances of ever experiencing it are very slim. Those of us who have are lucky, that's for sure.
Facebook Ebs Spawnsy
Got the SQUEE?
Pick up your suffering and bear it. (J. B. Peterson)
Stay hard. (D. Goggins)
Easy now.
Got the SQUEE?
Pick up your suffering and bear it. (J. B. Peterson)
Stay hard. (D. Goggins)
Easy now.
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- Vice Admiral
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Re: Chasing that perfect game
That, what Spawnsy said. And as Bruce Lee said "Be like water my friend".
"Empty your mind, be formless, shapeless — like water. Now you put water in a cup, it becomes the cup; You put water into a bottle it becomes the bottle. Water can flow or it can crash. Be water, my friend.."
- Ztranier
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Re: Chasing that perfect game
and Ali said: Float like a butterfly, sting like a bee
"If in doubt, ....flat out" Collin McRae
- knightmorphed
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Re: Chasing that perfect game
beautiful write up Spriggs.....agree with every single sentence, word and letter....it was an awesome game!
- knightmorphed
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Re: Chasing that perfect game
I am now on
2,972 hrs on record
last played on 15 March
but Like Spawnsy when he got to 2.9K in insurgency it really slowed down and he barely got past 3K....I have hit the same invisible wall. Can't explain it...the game suddenly doesn't have that same spark as it used to. Maybe I am just going through a downtime where gaming isn't what it used to be.....hopefully the love will return soon.
2,972 hrs on record
last played on 15 March
but Like Spawnsy when he got to 2.9K in insurgency it really slowed down and he barely got past 3K....I have hit the same invisible wall. Can't explain it...the game suddenly doesn't have that same spark as it used to. Maybe I am just going through a downtime where gaming isn't what it used to be.....hopefully the love will return soon.
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