Sandstorm
Moderators: Admiral of the Fleet, Vice Admiral
- Ztranier
- Vice Admiral
- Posts: 2367
- Joined: Tue Oct 23, 2018 7:14 pm
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- Location: Düsseldorf/ Germoney
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Re: Sandstorm
in fact [mention]Harrod200[/mention] Circleus did set up a server with 999 Bots
"If in doubt, ....flat out" Collin McRae
Re: Sandstorm
excellent work guys
keep it up
keep it up
Re: Sandstorm
105!!!!!!Ztranier wrote: Sat Mar 30, 2019 2:06 am highest overall ranking in the Sandstorm Server list so far : No 132
https://www.battlemetrics.com/servers/s ... %3Atime=AT

And actually if you filter out the official servers we are 3rd on the custom servers:

And if you look closer, first on europe!

- Ztranier
- Vice Admiral
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Re: Sandstorm
not to bad indeed,
so battlemetrix fibs, over here it still shows #116 [mention]kentone[/mention]
so battlemetrix fibs, over here it still shows #116 [mention]kentone[/mention]
"If in doubt, ....flat out" Collin McRae
Re: Sandstorm
I suppose that variance is caused by the official servers as they are hundreds and they receive lots of visits by matchmaking
Re: Sandstorm
Excellent guys keep it up
- Ztranier
- Vice Admiral
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- Joined: Tue Oct 23, 2018 7:14 pm
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Re: Sandstorm
Ahoi Sandstormers
after winning at least 85% of all the maps in the past week, lots of them in the first attempt (considering that there was a decent Team playing and communicating) i would like to see the bot number slighty beeing increased to make it a bit harder
since we started to find a lot of sweet spots and know theire spawning spots, i think that would be ok
i do not think that we should make them more harder and have the same amount because they are still aimbots with laser guided explosives although we also more or less learned how to avoid to get targeted
i know that increasing the numbers of bot will might be a bit messi in the beginning because we do have to learn were and when they are spawned but thats part of the fun imo
i also do know that winning a map is almost impossible without a good Squad (which should be one of the main targets) already right now but once the team is set it gets a bit to easy i think
pls make up your mind and give your comments about this lads and gents
cheers
Ztranier
after winning at least 85% of all the maps in the past week, lots of them in the first attempt (considering that there was a decent Team playing and communicating) i would like to see the bot number slighty beeing increased to make it a bit harder
since we started to find a lot of sweet spots and know theire spawning spots, i think that would be ok
i do not think that we should make them more harder and have the same amount because they are still aimbots with laser guided explosives although we also more or less learned how to avoid to get targeted
i know that increasing the numbers of bot will might be a bit messi in the beginning because we do have to learn were and when they are spawned but thats part of the fun imo
i also do know that winning a map is almost impossible without a good Squad (which should be one of the main targets) already right now but once the team is set it gets a bit to easy i think
pls make up your mind and give your comments about this lads and gents
cheers
Ztranier
"If in doubt, ....flat out" Collin McRae
Re: Sandstorm
I second this. Might also encourage slow pressing attacks a bit more. Even I carelessly push faster than usual. Maybe mixing up the spawn as well? knowing that enemies spawn here so ill flank there and kill them all, takes away a bit of the challenge
Hellooo
- Hairy Frog
- Full Member
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- Location: Merignac
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Re: Sandstorm
Anyway, there is to make the game a bit more challenging ....
If a guy who lost his touch with the real world is a fool, what to think about people who are confusing
- Hanger and hatred
- Respect and fright
- Offense and fear
- Truth and belief
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- Being and having
- Hanger and hatred
- Respect and fright
- Offense and fear
- Truth and belief
- Knowledge and information
- Love and concupiscence
- Being and having
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